How to Play - Grandma's Rules
Below are the "How to Play" Grandma's rules in plain text.
Checkout our How to Play video here
You can also download the PDF Rulebook here
2–5 players · Ages 5+ · About 10 minutes
Grandma's Rules is a simplified version of Cube Creatures, ideal for beginners and younger kids. It uses only the Creature cards, and each player controls a single Creature at a time instead of a full Battlefield. The rules were inspired by Porter's Grandma.
Ready for the full game? See the Standard Game Rules for Cube Creatures.
How to Win
Be the first player to defeat 5 Creatures. Defeated Creatures go into your Victory Pile. When your Victory Pile reaches 5, you win.
What You Need
Grandma's Rules only uses part of the Cube Creatures box:
- The 30 Creature cards from the deck
- One Health Point Dial per player
- The attack die
The Action, Reaction, and Upgrade cards are not used, and neither are the playmats.
Setup
1. Separate out only the Creature cards to form a shared Creature deck of 30 cards, then shuffle it.
2. Each player takes one Health Point Dial.
3. Youngest player goes first. Take turns going clockwise.

1. Draw and Reveal
Each player draws one Creature card from the shared deck and places it face up in front of them. These Creatures face off against each other.

2. Attack
A. Roll the attack die and modify your Creature's Attack Points using the result.

| Die face | Effect |
|---|---|
| +2 | Add 2 to Attack Points |
| +1 | Add 1 to Attack Points |
| −1 | Subtract 1 from Attack Points |
| −2 | Subtract 2 from Attack Points |
| 2X | Multiply Attack Points by 2 |
| ✖ | Attack misses, no damage dealt |
In games with 3 to 5 players, you may attack any player.

Example: A Creature with 6 Attack Points rolls +1, giving an adjusted attack of 7.
B. Subtract the Attack Points from your opponent's Health Points.
C. Use a Health Point Dial to track the Creature's remaining health.
Example: An opponent Creature with 11 Health Points takes 7 damage, leaving 4 Health Points remaining.

Take turns attacking until one Creature reaches zero Health Points. That Creature is defeated.
3. Score
- The winner puts the defeated Creature into their Victory Pile.
- The player whose Creature was defeated draws a new Creature from the shared deck.
Keep taking turns until someone has defeated 5 Creatures.

Ready for the Full Game?
The Standard Game Rules for Cube Creatures add Battlefields, Guards, Upgrade cards, Action cards, Reaction cards, and Creature Powers. Recommended for ages 6 and up, and it plays in about 15 minutes.
